Modules
Abilities
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
Shoot a projectile that damages enemies and stops on impact. Use the ability again to quickly teleport to the projectile's location.
Scatter your minions while you avoid incoming damage with an evasive cartwheel that grants Invulnerable.
Unleash a chaotic swarm of high-damage, self-destructing explosive minions.
Release a blast that shoots homing projectiles at nearby enemies.
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
Spawn 1 gargantuan minion that ground-slams and grants Armor in range.
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
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