Modules
Abilities
Status effects
Up to 5 stacks of Cryo damage over time; at 5 stacks they clear and stun the victim.
The stun from maxing Frostbite: the enemy briefly cannot move or attack.
A swift melee attack that damages nearby enemies and finishes in a tail spin.
A quick hop that passes through enemies.
Summon 3 crystal spires that periodically shoot obliterating shards at enemies.
Shoot homing electric sparks that chain to up to 5 targets.
Status effects
Up to 5 stacks of Cryo damage over time; at 5 stacks they clear and stun the victim.
The stun from maxing Frostbite: the enemy briefly cannot move or attack.
A gem star applies Stun and refreshes the secondary ability on return.
Status effects
Up to 5 stacks of Cryo damage over time; at 5 stacks they clear and stun the victim.
The stun from maxing Frostbite: the enemy briefly cannot move or attack.
Perks
On Hit Mark trigger, spread an airborne pathogen to a random enemy. The pathogen applies Hit Mark.
Execute enemies on Hit Mark trigger. Killing an enemy applies Hit Mark to a distant enemy.
On Hit Mark trigger, summon a damage-over-time typhoon. Enemies within range periodically take Hit Mark.
No comments yet. Be the first to weigh in.