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The theory
Build can easily go further just depends on time commitment
Modules
Abilities
Status effects
Up to 5 stacks of Neutral damage over time, with the fastest damage tick rate.
Dash and slash, executing low-health enemies.
A quick dash for evading incoming attacks.
Unleash a downpour of projectiles from the sky exploding and damaging enemies on impact.
Shoot chaotic projectiles at a high fire rate and Elemental Status targets on hit.
Status effects
Up to 5 stacks of Neutral damage over time, with the fastest damage tick rate.
Shoot a fast projectile that creates a brief, high-damage Elemental Status puddle on impact.
Status effects
Up to 15 stacks of Organic damage over time: low per-tick damage, but it lingers the longest.
Slowed enemies move and attack slower, scaling with the number of stacks applied.
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