Pestilence - Poison Cloud Nimiod

Build dossier

Pestilence - Poison Cloud Nimiod

Organic·Nimiod
Elemental DMGCrowd Control
73 Abyss levelWrangler difficulty
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01

The theory

Info: I took the Catalysers i had not the ones that are necessarily the best, Fire rate is most important for spreading slime everywhere and getting lots of additional hits.

Im still testing if the perk deadly dose or corrosive bile is better, but this version already got me to abyss level 73 without much struggle and if I hadn't died to stupidity probably at least a couple floors more.

One could exchange the primary ability for the chain lighting type one, but spores just fit the Vibe I was going for way better and it didn't feel any worse as the high attack rate keeps the poison stacks up anyways.

For Gameplay loop just spread your notes around when you get a group of enemies and try to stay in the air as much as possible: Essentially playing flappy bird... a lot.
Against bosses wait for them to exit invincible state first then ult and hold fire. while staying in the air to dodge attacks.
You can use the slam attack once its around 30+ stacks to get a nice AoE field and a lot of extra damage ticks against bosses.
Other then that use your teleport to dodge attacks and spread a instant damage through connected nodes.
You should get your Ult back fast enough so don't hesitate to use it.

(A different Nature would probably be best, but this was all I had available for now)

02

Modules

HE
Head
Spiky Cap
+1 Strength
MO
Mouth
Wide Mandibles
+1 Strength
TE
Tentacles
Three-way Tentacles
+1 Essence
PO
Posterior
Posterior Lappets
+1 Essence
03

Abilities

Main ElementOrganicHighly effective against Lesion-spawns and Ancients.
Status effects
Poison

Up to 15 stacks of Organic damage over time: low per-tick damage, but it lingers the longest.

Slow

Slowed enemies move and attack slower, scaling with the number of stacks applied.

Signature kitfixed, inherits the main element
Tertiary
Drop-Down Offensive Strike

Slam into the ground, damaging nearby enemies. The slam size and damage scales with the number of charges.

Defensive
Blink Protocol

Blink a short distance, becoming Invulnerable and Invisible while teleporting.

Ultimate
Instant Diffusion

Swiftly swarm the field with 6 network nodes.

Primary
Agro Spore

Release a swarm of spores that assault the closest enemy.

Organic
Status effects
Poison

Up to 15 stacks of Organic damage over time: low per-tick damage, but it lingers the longest.

Slow

Slowed enemies move and attack slower, scaling with the number of stacks applied.

Secondary
Subzero Node

Deploy a node that grants increased Speed, Critical Chance and Fire Rate.

Organic
Status effects
Poison

Up to 15 stacks of Organic damage over time: low per-tick damage, but it lingers the longest.

Slow

Slowed enemies move and attack slower, scaling with the number of stacks applied.

04

Perks

Deadly Dose
Kwipeck

Deal additional damage on hit to enemies affected by Poison. The number of Poison stacks increases the damage dealt.

Dripping
Kerapin

Shoot slime in random directions when using any ability. Slime sticks to enemies, damages, and applies Slow to them.

Vampiric
Gwigoon

Heal whenever you deal damage but Burn while exposed to the sun.

05

Catalyzers · ordered

1 Strong Attack Power +12 Attack Power
2 Strong Energy Overflow +10% Cooldown Reduction, +20% Speed
3 Strong Fire Rate +0.7 Fire Rate Multiplier
4 Strong Constant Barrage -0.3s Reload Duration, +0.35 Fire Rate Multiplier
5 Strong Fast Metabolism +3.00m/s Speed, +0.35 Fire Rate Multiplier
06

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