The theory
The way it works is you burrow alot underground, then you only go up when you deal damage, you usually start with a secondary charge to apply bleed on the enemies and then you spam left click like ur life depends on it - because it kinda does...
past lvl 250 id say try to avoid picking the lesion spawns because they tend to duplicate till the whole battle field is full of them with healing bubbles and shield bubbles and i would of gone further than 320 if those lesion spawns didnt crash my game.
Enjoy the build!
Modules
Abilities
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
Uppercut and apply Float when the ability is empowered.
Burrow underground, evading enemy projectiles and melee attacks.
Burrow underground and place a trail of explosive mines, each detonating into a swarm of damage-dealing shrapnel.
Spin and slash enemies, releasing elemental projectiles.
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
Lunge, life-drain, and apply Bleed on each target hit.
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
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