Voidbreaker Kerapin
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Build dossier

Voidbreaker Kerapin

Plasma·Kerapin
Certified
Attack DMGTankCrowd Control
400 Abyss levelWrangler difficulty
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01

The theory

Meet The "Voidbreaker" Kerapin! A sturdy brawler built around getting up close and personal to spam grenades and melee.

This is a very powerful build that I had used for going deep while hunting for all the catalysts, which feels like forever ago at this point.

02

Modules

HE
Head
Aggressive Horn
+1 Strength
BA
Back
Jagged Shell
+1 Strength
TA
Tail
Sharp Osteoderm
+1 Strength
AR
Arms
Reinforced Appendages
+1 Vitality
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Fist Fury

A strong melee attack that damages enemies.

Defensive
Stand Your Ground

Spawn a protective force field that stops incoming projectiles.

Ultimate
Shellsplosion

Rush forward, gaining increasing momentum and exploding into a devastating blast that tosses damage-dealing explosive charges in all directions.

Primary
Mud Shot

Shoot a burst of 4 projectiles that stick to the target and explode.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Frozen Shell

Toss an explosive granting armor stacks to allies.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Aftershock
Gilick

Create a damaging cone-shaped aftershock when dealing melee damage.

Vampiric
Gwigoon

Heal whenever you deal damage but Burn while exposed to the sun.

Warm Up Strike
Anami

If the ability is stackable, gain 1 secondary ability charge on tertiary ability use.

05

Catalyzers · ordered

1 Strong Speed +6.00m/s Speed
2 Corrupted Armored Core +150% Armor, -50% Health
3 Corrupted Slow And Steady +100% Attack Power, -40% Fire Rate Multiplier
4 Corrupted True Neutral +400% Attack Power, -100% Elemental Damage Bonus
5 Strong Max Health +800 Health
06

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