Nimiod Video

Build dossier

Nimiro: Nimiods Die Thrice

Plasma·Nimiod
Certified
Attack DMGElemental DMGTank
449 Abyss levelWrangler difficulty
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01

The theory

"Hesitation is defeat"

A very off-meta build named after Sekiro: Shadows Die Twice.

I really wanted to try stacking all the revives in the game in order to cycle through them and avoid healing. Overall I'd say it worked to great success. I would caution to those who want to run this build there is much room for improvement in every regard, but also sometimes when undead procs it locks you out of all actions for way too long and leaves you open to be killed repeatedly.

I'm not sure how proc order is handled, but how I have it set up it procs Molt>Impending>Undead 95% of the time.

I will definitely be trying to edit the splice order to see how that affects it, but this current order isn't bad at all. Whilst you do receive the armor down from molt, molt is very quick to come off cooldown whilst impending doom can proc multiple times back to back sometimes.

I might upload an edited video later, but for now you get the whole run.

This might not get certified (Which is completely understandable) because the video was an afterthought. I wasn't sure if I wanted to farm or go deep as possible. I honestly forgot I was recording most of the time as I paused frequently barely paid attention to the game at others.

02

Modules

HE
Head
Aerodynamic Cap
+1 Agility
MO
Mouth
Holed Mouth
+1 Agility
TE
Tentacles
Swift Tentacles
+1 Agility
PO
Posterior
Posterior Lappets
+1 Essence
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Drop-Down Offensive Strike

Slam into the ground, damaging nearby enemies. The slam size and damage scales with the number of charges.

Defensive
Blink Protocol

Blink a short distance, becoming Invulnerable and Invisible while teleporting.

Ultimate
Instant Diffusion

Swiftly swarm the field with 6 network nodes.

Primary
Current Chain

Send a spark of electricity that chains towards the 3 closest enemies.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Subzero Node

Deploy a node that grants increased Speed, Critical Chance and Fire Rate.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Impending Doom
Morfang

Prevent death for a short duration. To fully prevent dying, kill an enemy while this ability is active.

Molting
Ur-Sek

Molt on death, leaving behind a hollow husk and healing half of your health. While the ability is on cooldown your character has 5 Armor Reduction stacks.

Undead
Gwigoon

Revive on death. 60 seconds cooldown.

05

Catalyzers · ordered

1 Strong Fire Rate +0.7 Fire Rate Multiplier
2 Strong Constant Barrage -0.3s Reload Duration, +0.35 Fire Rate Multiplier
3 Strong Attack Power +12 Attack Power
4 Strong Armor +60 Armor
5 Corrupted Lumbering Vitality +100% Health, -25% Speed
06

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