"Swamp Time Lord" | #Plane Shift Gilick
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Build dossier

"Swamp Time Lord" | #Plane Shift Gilick

Plasma·Gilick
CertifiedChallenge winner
Elemental DMGTank
509 Abyss levelWrangler difficulty
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01

The theory

After days of trial and error, I finally found a working build for the Plane Shift community challenge.
This build is based on defensive spam but plays around with perks to make it easier to perform. My personal weakness with spam builds is the pinky dying and slipping up, which could end a run prematurely. That's where Plane Shift comes in: it depends on Swamp Monster, which offers control over its activation, so you can "rest" in the puddle while invisible to recover for a few seconds. Undead pairs well with Plane Shift, since, according to my tests, it "dilates" time so, if it ends up activating (which should not happen till levels ~500 anyway since I never activated it during my run), you can spawn a puddle, rest around 20 secs in it, and you could activate it again, without needing to wait the full 60 secs, which, apparently, don't stretch out with Plane Shift. The build is tanky already so it serves as a clutch, just in case. Its element is pure Plasma and, with its primary Thorn Blast, it does a surprising amount of damage even at higher floors.

It can go further but I left at 509 as I was getting tired and the lag was getting on my nerves.
That said, the audio in the video proof has some sizzling issues and could be annoying to listen to so maybe lower the volume or mute it.

02

Modules

HE
Head
Facial Fins
+1 Essence
TA
Tail
Segmented Tail
+1 Vitality
BA
Back
Bony Plates
+1 Vitality
AR
Arms
Reinforced Legs
+1 Vitality
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Slash And Bash

Dash and slash, executing low-health enemies.

Defensive
Counter Blast

Gain Block and spawn a damage-dealing whirlwind. On Block, release a devastating blast.

Ultimate
Blunder Streak

Hurl out a powerful damage-dealing wave of projectiles and create a damage-over-time blast zone on the ground that quickly shreds through enemies.

Primary
Thorn Blast

Shoot 7 thorn projectiles with 50% elemental status chance.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Poisonous Crater

Leap, slam, and create a crater with elemental status.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Plane Shift
Gwigoon

Stop time while Invisible.

Swamp Monster
Ur-Sek

Spawn a swamp puddle when executing enemies. Walking in the puddle grants Invisible and Speed. Puddle spawn has a 5-second cooldown.

Undead
Gwigoon

Revive on death. 60 seconds cooldown.

05

Catalyzers · ordered

1 Strong Status Multiplier +2.0 Status Effect Damage Multiplier
2 Corrupted Massive Effect +250% Status Effect Damage Multiplier, -69% Attack Power
3 Strong Max Health +800 Health
4 Strong Enhanced Cooling +10% Cooldown Reduction, +20% Ultimate Fill Rate
5 Strong Cooldown +20% Cooldown Reduction
06

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